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game
{
	title = "Demo game";

	command: "take" item
	{
		if item in situation.items then
		{
			player.inventory += item;
			situation.items -= item;
			display('''You pickup the ''' + item +
				''' and put it in your pocket.''');
		}
		else
		{
			display('''You don't see anything like that here.''');
		}
	}

	command: "use" item
	{
		if not item in player.inventory then
		{
			display('''You don't have anything like that in your pocket.''');
		}
		else
		{
		}
	}
}

situation <<main>>
{
	player.inventory = [];
}

function hello()
{
}

situation <<start>>
{
	display('''You are here, there is a wrench sitting on the table.''');
	global.command("use", 
}

situation <<end>>
{
	goto( <<start>> );
}