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game
{
title = "Demo game";
command: "take" item
{
if item in situation.items then
{
player.inventory += item;
situation.items -= item;
display('''You pickup the ''' + item +
''' and put it in your pocket.''');
}
else
{
display('''You don't see anything like that here.''');
}
}
command: "use" item
{
if not item in player.inventory then
{
display('''You don't have anything like that in your pocket.''');
}
else
{
}
}
}
situation <<main>>
{
player.inventory = [];
}
function hello()
{
}
situation <<start>>
{
display('''You are here, there is a wrench sitting on the table.''');
global.command("use",
}
situation <<end>>
{
goto( <<start>> );
}
|